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Matchington Mansion has surpassed $100 million in revenue

Firecraft Studios' Matchington Mansion has surpassed $100 million in revenue and 50 million downloads since its launch in September of 2017 after seeing dramatic growth in late 2018.

Apptopia reports that over half (52.5%) of that $100 million was generated from US players, while Japan comes second in spending and is responsible for 15.2% of the title's revenue. February was the match-3 home design game's biggest month in both downloads and revenue, with the title bringing in over $10 million.

February 2019 was Matchington’s best month to date in terms of revenue, outpacing Homescapes for the first time since releasing.The top two regions for revenue are identical for both games with the US and Japan placing first and second respectively.Matchington Mansion has been download 50 million times worldwide with February again being the only month that the title saw bigger installs than competitor Homescapes. If you are in lack of Matchington Mansion Coins, visit our site z2u.com, a reliable and cheap online in-game currency store.
 
It took Matchington Mansion about a year and a half to achieve these milestones, while it only took Homescapes less than 5 full months. However, Homescapes goes much heavier on the advertising as we outlined in the research linked to above.

February of this year was Matchington’s biggest month ever in terms of both downloads and revenue, and it’s the only month the game was installed more times than Homescapes. The top two revenue generating markets for both of these games are the same; the United States followed by Japan.The United States creates 52.5% of Matchington Mansion’s revenue, Japan is responsible for 15.2% and then it drops off from there. The United Kingdom comes in third in spending at 5.3%.